This was an assignment for GAME 450 where we were tasked with creating a game out of premade assets. It was made more with the intention of being funny than being impressive as a game. The initial concept was a 2D platformer mixed with a dating sim, however due to miscommunication, when the platforming was implemented a majority of the work I did on the visual novel section was erased. Since this is solely for my portfolio, I have made a build from a branch that doesn't contain the platforming section.

I attached the Game Design Document incase you are interested in reading the initial concept, though it is only a couple paragraphs.

Controls:

Enter - advance text

Right Click- pick choice (arrow keys + enter also works)


Credits:

Programming, Concept - Benjamin David Veneable

 Cashier Art - Gabriel Nelson

Scrapped Platforming Section - Zachary Lawrence

Voice - Tsurumaki Maki AI Talk English

Music - Joy from Persona 3

(Professor gave us a majority of the assets, we have no idea where they came from)

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Click download now to get access to the following files:

Windows.zip 31 MB
Chocodate - Game Design Document.pdf 3.1 MB

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