This game was not made for browsers, I've added the embed version for the sake of convenience, it will have issues.



This game is an asset flip done for my GAME 110 class. It was made in Godot, and features mostly original code, aside from the basic platformer code my professor gave us as the base.

The main modification of this game is the Hatsune Miku mode, where you can transform into "Hatsune Miku" after collecting 10 gems. She had more jumps, and can enter a hover on her last one, but is also a bit heavier, alongside having more health. The BGM will also change to a version with vocals provided by Hatsune Miku NT. 

This was made in about a day and I haven't done any bugfixes so keep that in mind.


Controls:

WASD - Movement

Space - Jump (Hold to hover as Miku)

Credits:

Programming, Game Design: Benjamin David Veneable

Base Platformer Code: Ryan Hewer (Professor)

(My professor didn't give us the source for any of these assets)

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Click download now to get access to the following files:

Standalone Windows Version + Presentation Video.zip 261 MB